Beyond Dread

Welcome to the Dread Blog, where there is more dread than blog. I’m your host, Epidiah Ravachol, the author of Dread–which you can totally get a PDF of for only $3 and you probably should go do that now–but did you know I make other things? It’s true!

If sword and sorcery is your goblet of mead, then lo, there is Worlds Without Master, an ezine of adventure stories and games featuring my own weird fantasy as well as that of many others. Worlds Without Master is funded by Patreon, a crowdsourcing site that lets patrons say what they’ll pay per issue and then does not charge them until that issue is released (instead of the standard crowdsourcing method of charging first, releasing later). The larger my Patron Horde, the more content I can crush into each issue.

But that’s only the most recent of my projects. My production blog Dig1000Holes has it all:

If you enjoy the work I’ve done on Dread, then know, O traveler, more such treasures await you in the thousandth hole.

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You Can Dig a Thousand Holes, But It Takes a Body to Make a Grave

Want to see what Dread would look like if you replaced horror with time travel and Jenga with sudoku?

Over at Dig a Thousand Holes Publishing I’ve got several copies of my new game, Time & Temp: Unbound Edition for sale. It’s a game in which you play temp workers hire to travel through time and make sure history happened the way it happened. This time if you fail, it’s not just your characters who die, but all of reality goes with them, too.