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What’s Eppy Up To: Worlds Without Master, Issue 8

If you’ve come to this blog in search of Dread, the horror game that uses Jenga, you’ve come to the right place. Dig around and you’ll find plenty on the subject. If you’re curious about what else Epidiah Ravachol, the author of Dread, has been up to, or you’ve got a sweet tooth for sword & sorcery fiction, check out Worlds Without Master.

Issue 8, the latest issue of Worlds Without Master, is now available. It’s a bit of a milestone being both our first monthly issue and very soon now it will be the first issue that will be available in print as well as a PDF.

Right now, however, the PDF is available and as always it is jammed pack with adventures to be told and experienced. This 32-page PDF includes:

399-IconYou can get your copy for $3.99 at WorldsWithoutMaster.com, Payhip or DriveThruFiction.

Or read “In Search of a Slaying” for free at Medium.com/words-without-master.

Ensure that you always get your share of the spoils, join the Patron Horde!

Go buy it, read it, and get back here, because I want to talk about the game in this issue: No Longer With Us.

Got it? Read it? Good.

Confession: I love when my character dies. In a roleplaying game, that is. Love it. It’s a chance to shed the old skin and slither into a new one. And a chance I rarely pass up. Take pity upon my PCs, for they risk their lives for a joy and glory they know not.

Because of my eagerness to jump into a new character, there’s rarely a moment to eulogize the dearly departed. This is one of the many reasons by No Longer With Us appealed to me. Death comes hand-in-hand with adventuring and while successful adventures dig down to find new and interesting ways to elude it, eventually it comes to us all. This is a game for the inevitable. A way to celebrate a passing and, perhaps more tantalizing, create a new beginning.

It stands on it’s one, allowing you to create your own rich world at this particular crossroad. You can invent adventures past and witness the birth of new adventures in the conflicting agendas of the various mourners. But it can also serve as a moment outside your regularly scheduled game in which you can turn the passing of a beloved PC into an event with substance and impact.

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Tonight’s the Perfect Night to Binge-Watch Some Dread

Originally posted on Dig a Thousand Holes Publishing:

The first part of a game from Wil Wheaton’s Tabletop, part 1: http://geekandsundry.com/tabletop-dread-part-1/


And a complete game from Kevin Kulp and his crew, parts:

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Get your red-hot print copies of Dreadhere for $24+shipping and PDFs here for only $3.

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Beyond Dread

Welcome to the Dread Blog, where there is more dread than blog. I’m your host, Epidiah Ravachol, the author of Dread–which you can totally get a PDF of for only $3 and you probably should go do that now–but did you know I make other things? It’s true!

If sword and sorcery is your goblet of mead, then lo, there is Worlds Without Master, an ezine of adventure stories and games featuring my own weird fantasy as well as that of many others. Worlds Without Master is funded by Patreon, a crowdsourcing site that lets patrons say what they’ll pay per issue and then does not charge them until that issue is released (instead of the standard crowdsourcing method of charging first, releasing later). The larger my Patron Horde, the more content I can crush into each issue.

But that’s only the most recent of my projects. My production blog Dig1000Holes has it all:

If you enjoy the work I’ve done on Dread, then know, O traveler, more such treasures await you in the thousandth hole.