Dread on the Inter-Telly

November 28, 2009 at 1:54 pm (Accolades & Aspersion)

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5 Comments

  1. Danb said,

    D’oh! They used The Cardinal as an example of a Dread character.

  2. Epidiah said,

    Ha, I saw that. I think who ever was doing the images just took random things from the book and didn’t realize the last page was an ad.

  3. AvatarArt said,

    In fairness to whomever at GameGeeks chose that, count me among those who also initially thought the last page was a player sheet of some sort. I think this is partially because the book just ends without a “thanks for reading” or “this concludes the rules for Dread” & partially because the font for the ad is hard to decipher. My best guess is that its for Jtalia.

    Don’t get me wrong, the other game has an interesting-sounding concept, but the text while artistically neat is too tricky to easily read. Add to that the character confusion & its no wonder people think its part of Dread.

  4. AvatarArt said,

    In fairness to whomever at GameGeeks chose to include the Cardinal, count me among those who also initially thought the last page was a player sheet. I think this is partially because the book just ends Act III & doesn’t have a “thanks for reading” or “this concludes the rules for Dread.”

    Also, the font for the ad is hard to decipher. My best guess is that its called Jtalia.

    Don’t get me wrong, the other game has an interesting-sounding concept, but the text while artistically neat is too tricky to easily read. Add to that the character confusion & its no wonder people think the Cardinal is part of Dread.

  5. AvatarArt said,

    In fairness to whomever at GameGeeks chose to include the Cardinal, count me among those who also initially thought the last page was a player sheet. I think this is partially because the book just ends with the last Act III & doesn’t have a “hey, thanks for reading” or “this concludes the rules for Dread.” End of books are often where sheets are stuck.

    Also, the font for the game’s ad is hard to decipher. My best guess is that its called Jtalia!

    Don’t get me wrong, this other game has an interesting-sounding concept, but the text while artistically neat, is too tricky to easily read. Add to that the character confusion & its no wonder people think the Cardinal is part of Dread.

    I thought Kurt did a good review (4th time is the charm) but didn’t he miss 3 key things?

    1) the GM has complete narrative control over everything except the player’s characters
    2) not wanting to go down a hallway is not “pull worthy”
    3) the 3 pre-pulls for every character dead, with the Tower ‘live’ during this

    In any event, “Immersive horror experience” is a great tagline.

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